Behold! The most annoying
boss fight in the DMC universe thus far! For all his claims of
phenomenal cosmic power, Sanctus is $@%# TERRIFIED of you!! He
will run from you as if you're made of cooties! And let me tell
you, the old bastard is damn fast for his age!! ...Sanctus
1 (Mission 11)
Nero's quest to
rescue his girlfriend lands him in the middle of a demonic
conspiracy at the heart of his religious cult, the Order of the
Sword (of Sparda), masterminded by none other than the His
Holiness the High Priest Sanctus himself! Nero first faces
Sanctus on a long platform in Fortuna Castle. How's
your Hell Bound skill? Just okay?? Then I suggest you go
back and practice in the Second Mining Area of mission 3 with
all the floating Grim Grips, because you're not going to catch
up to Sanctus! Do you have Snatch 3? You'll need at
least Snatch 2 if you want to keep pace with him. Sanctus
will stay in the air at all times. Meet him on his own terms!
He'll have two Grim Grips at his side, except they glow yellow
instead of blue. When they're yellow, you can still grapple them
with Devil Bringer, but they remain in Sanctus' control. This
means that he can shoot them as projectiles at you anytime. If
you find this becomes a problem, shoot at them to turn them blue
and render them neutral, but frankly I wouldn't bother with it
and concentrate on chasing Sanctus. The two Grim Grips and
Sanctus himself are both Snatch-able targets you can use to stay
in the air alongside him. Sanctus
will be surrounded by a spherical barrier of invulnerability.
He'll fly around hurling various projectiles at you, but if you
want to do some damage, you'll have to break that barrier and
knock him out of the sky. Snatch your way over to him and do
aerial combos on his barrier until it breaks. If he moves away
from you, just keep on Snatching until you're level with him
again. It IS possible to stay in the air constantly with Hell
Bound. This will also help you avoid a lot of Sanctus'
projectiles. SANCTUS'
ATTACKS
Aura Blast: When Sanctus is reforming his shield, he
will glow ever brighter and then blow everything away from
himself in a blinding explosion. Don't get caught in it.
Ground Lightning: Sanctus gathers electricity and channels
it into a cone on the ground. Easily avoidable if you're in the
air.
Aerial Lightning: Sanctus gathers electricity and it
streaks all through the air around him. A lot harder to avoid if
you're in the middle of slashing up his barrier.
Fire Waves: Sanctus sends two waves of fire rolling
across the ground one after the other. Easily avoidable from the
air.
Fireballs: Sanctus' aura glows and pulsates as he
prepares to blast balls of fire at you. Either jump away or
shoot them.
Grim Grip Launch: The Grim Grips around Sanctus fire up
and shoot at you. Jump over them. When
you slash at Sanctus' barrier, it will turn from purple to red
indicating how close it is to being shattered. Once it breaks,
he'll make a quick retreat so keep Snatching towards him. It'll
take a few more slashes to knock him out of the air, and this
goes a lot faster if you're in Devil Trigger. If you can't catch
up to him with the Grim Grips alone, wait for him to start
casting an attack. This will anchor him to one spot for a little
while, giving you a chance to jump up and slash him. You can
even try shooting Charged Shot at him. If you see him
become stunned, quickly jump and slash him to knock him down. He'll
be completely vulnerable on the ground, so Snatch him over to
you and rip into him with everything you've got. Don't do more
than one and a half combos, though, because you want to save
time for your finishing move. Buster him and keep tapping the
Devil Trigger button to pound away at His Holiness! I hope you
have Devil Trigger left over for a damage boost! Afterwards
Sanctus will break free and glow brightly as he reforms his
barrier. Keep away from him or you'll take damage from his Aura
Blast. Repeat
the process until his health gets to about a third. This
last third of the battle is either the easiest or the most
frustrating part of the fight (if not the game), all depending
on how you handle it. Sanctus
will enter the giant Savior golem and order it to attack you.
He'll try to flatten you with his hands, but he'll only try two
times per session. You could roll/jump away, but a much, much
better idea is to meet the Savior's fist with Devil Bringer!
When Savior's hand is halfway to you, start doing a Buster so
that it's fully extended when the hand is going to hit. It will
take some practice, and you'll probably get squashed a number of
times, and it will hurt, but it is so, so worth it! A
successful parry knocks out the Savior and deposits a helpless
Sanctus right at your feet! If
you choose to do it the hard way, then dodge Savior's swings and
wait for Sanctus to come back out. Repeat what you've been doing
all along, except this time Sanctus will be much faster in his
evasion tactics, and often return to the Savior unharmed! I
don't care how good you did in the first two thirds of the
fight, this will make you cry and want to kill yourself. At this
point you tell yourself, "No! Giving up is not an option!
You must defeat him to earn the right to play Dante!! He's just
one cutscene away!!" Keep on Snatching, keep on swinging,
and don't forget to shoot him as he floats back into the Savior.
Every little bit helps! ...Sanctus
2 (Mission 20)
Congratulations!
You've finally made it to your girlfriend! But can you rescue
her from the clutches of Sanctus Diabolica? Sanctus
opens the fight by blasting your face with his barrier
formation, so get away from him as soon as it starts. This fight
flows about the same as Sanctus 1: Snatch your way over to
Sanctus, do aerial combos at his barrier until it breaks, then
chase him down and knock him out of the air with a few more
strong hits. The difference is that Sanctus accumulates a few
new attacks, and he sometimes goes on the offensive in close
combat. In the
first two thirds of the battle, after you destroy his protective
barrier, he might disappear from the air and appear on the
ground behind you swinging the Sword of Sparda. Jump over this
attack and come down on him hard. If you catch him in time, he
will be stalled and block you with Sparda. Use Devil Bringer's
Buster to break his guard and slash him, or simply shoot him
until he falls down. The same goes for whenever Sanctus tries to
block you with Sparda in the air - Buster + hit, or shoot him to
knock him down. Once he's on the floor, do a quick combo on him
and finish it off with a Buster. This initiates a animation of
epic proportions as you slam the old geezer into the ground by
tapping Devil Bringer! Being in Devil Trigger helps. In
the last third of the battle, when Sanctus teleports to the
ground after you break his barrier, he will not simply swing
Sparda at you, but go into a rage and maul you with it like a
lance four times. If you can time your Buster to grab him before
he hits, good for you. For the rest of us, he will be neigh
untouchable because he will reform his shield right after the
sword blitz. Snatch yourself to him and Devil Trigger to slash
him up before he forms the barrier, but you have very little
time and will likely get hit by the Aura Blast instead.
If you try everything and still can't get a hold of him to do
some real damage, use some Holy Water when he tries to
lunge at you and he will become disoriented. You can then slash
him and render him vulnerable to a Devil Triggered Buster. SANCTUS'
NEW ATTACKS
Glowing Yellow Balls: Sanctus will disappear and
surround you with a ring of glowing yellow balls that will flash
and collapse into you. You can shoot them, but it's a lot safer
to just jump before they hit you.
Sparda Swing: Sanctus appears on the ground brandishing
Sparda's sword. Jump over the swing.
Sparda Lunge: Sanctus appears on the ground enveloped in
wind and flame. He aims the Sword of Sparda and it glows bright
red as he charges you once, twice, three times, and a fourth
time after a quick breather. These do quite a bit of damage, but
you can leap over them. Or, if you can get the timing right,
Buster him as he's about to hit you in order to interrupt him. ...The
False Savior (Mission
20)
OMG, die already!!
Sanctus is a sore loser. Once you defeat him, he will retreat
again into the Savior, except this time the golem will take on
his facial features and his life force. He will try to punch you
several times, and the only way to defeat him is to meet these
punches with Devil Bringer! Don't freak out!! It's a lot easier
than it looks. The weakened Sanctus/False Savior moves
relatively slow and his hits don't hurt as much as they did
before. Punch with Buster when you see his hand coming towards
you to knock him back. He will try again, so punch out again.
Done!
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