There
are six playing styles to choose from that affect your
experience in the game. They enhance a certain aspect
of Dante's skills, and often add new moves to choose
from. You start out with four main ones (Trickster,
Swordmaster, Gunslinger, Royal Guard) that have 3
Levels to progress in each, and acquire the last two
(Quicksilver, Doppelganger) later on in the game which
do not progress in Level. The Darkslayer style was
added with the Special Edition of Devil May Cry 3, gains levels, and is
Vergil-only. ...Trickster
My favorite style, it enhances Dante's mobility on the
land and in the air, making hard to reach places
easier to access. It is defensive in nature, focusing
on swiftness and evasion. With it you can run up
walls, cover ground faster with dashes, direct your
movement while airborne, and even teleport next to
enemies. Often you can string together two or more of
these maneuvers for a dizzying display of skill. ...Swordmaster
This style enhances the effectiveness of the close
combat weapons (Devil Arms), adding an impressive
arsenal of extra attacks for every weapon. The highest
level attacks are a wonder to behold, and wreak
apocalyptic havoc on your enemies. It is also useful
to switch to this style when dealing with God of War
statues, because the greater variety in attacks make
it easier to raise the combo meter. ...Gunslinger
This style enhances the effectiveness of Dante's range
weapons (guns), making creative use of their unique
properties. Often it adds more powerful shots and
attacks that hit multiple enemies at once. My least
favorite style as I prefer close combat. ...Royal
Guard
The favored style of advanced players,
utilizing its abilities is like playing a whole
different game. It grants you the ability to block
attacks, and release the kinetic energy you absorb
through counter attacks. It is always fun to watch
somebody going head to head with Beowulf, blocking his
massive swings with skillful timing. In fact, it lets
you block any damage whatsoever, even
environmental damage from spikes and such. At the
highest level, it allows you to create a forcefield
that regenerates your health bar. ...Quicksilver
You receive this style for defeating Geryon in mission
12. In exchange for draining your Devil Trigger, it
allows you to slow down time, letting you dish out a
flurry of attacks on creatures moving so slow they're
usually dead before they know what hit them. This
typically only lasts for a few seconds, but if you don
the Super Dante alternate costume that grants you
infinite Devil Trigger, you enter what I call "God
Mode" and could stay in Quicksilver mode
indefinitely. Not only does this make the game
insanely easy, it is a great way to observe enemy
attacks and patterns in safe slow motion. ...Doppelganger
You receive this style for defeating your Doppelganger
in mission 17. In exchange for draining your Devil
Trigger, it allows you to spawn a shadow clone of
yourself that replicates your moves, doing twice the
damage. If you're using the Super Dante alternate
costume, you can be in Doppelganger mode indefinitely.
This lets you play the game in a kind of "2-Player
Mode," because the second controller could be
used to control the clone. The camera always follows
the main player, however, so it can get rather
frustrating.
...Darkslayer (SE)
Vergil's only style in the
game, it is very similar to Dante's evasive Trickster style but relies
purely on teleportation. It does give you considerably more control of
teleports than Dante's version, allowing you the option to teleport
right next to enemies, directly above where you're standing, or directly
below where you're standing.
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